Category Archives: Outside Content

I haven’t seen much coverage of this, but I clearly noticed it in White Dwarf magazine. Especially when the robot voice told me that it was a human. Weird. That’s right, White Dwarf magazine no longer has a Editor’s note at the beginning. I’m sure it still has an editor, but it’s fully corporatized. Spikey Bids did cover the shift: https://spikeybits.com/white-dwarf-editor-made-redundant-after-75-issue-run Now I don’t know if White Dwarf has ever pulled the plug on the Editor’s note, but maybe they have. And maybe it’ll come back. Who knows? But losing that human touch is pretty crummy. All to similar to the “only hands” issue on YouTube. Barnes & Noble, the corporate behemoth that killed so many independent booksellers, has found their way back to sanity. They found a CEO that understands that people don’t want corporate compliance. They want local connection. I hope Games Workshop can find that balance too.…

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Maybe it’s an internet thing, but if a new game comes out, the first question asked is: “How do the expansions look?” There’s so many great games out there that have been retired. That doesn’t mean that you have to stop playing them. Warhammer Quest 1995 hasn’t had new GW published material since 2000. That doesn’t mean you have to stop playing. Barbarian Prince never had an expansion. You can still print-and-play it. Sure, I’ve only tried it once and starved to death before I could successfully roll to exit starting hex, but hey, that’s how those old games did things. Dungeon Dwellers only had… well… seven expansions. That’s quite a bit for a small game from a smallish company. Admirable, really. Way to go guys. Battle Masters didn’t have any meaningful expansions. The only ones that came out were additional units that came in the base game. You don’t…

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It appears I was too quick to retire Darkwater. White Dwarf 527 includes new rules, scenarios, and character cards. I haven’t investigated these yet myself, but I will soon. ABNB released a video (with spoilers at the end). So maybe there’s still some legs under this game after all?! Or it just took a while to get a big enough slot open in White Dwarf to squeeze it in.

Pathfinder Quest! We kicked the tires on the new Pathfinder Quest. It was pretty darn fun. As usual, we really prefer cooperative games and PFQ ticks a lot of boxes. Maybe all the boxes. We’ll definitely keep this one in rotation.

I’m running the risk of spreading myself too thin with all these games, but there’s just so much cool stuff out there. MÖRK BORG is a, well, you already know about MÖRK BORG. But! Did you know that you can download the core rulebook without art? I didn’t, but I do now. Check it out at: https://jnohr.itch.io/mrk-borg-free There’s even an introductory adventure included: Rotblack Sludge. There’s also plenty of content on the official page: https://morkborg.com/content/ As always, these guys have the best third party license going. MÖRK BORG THIRD PARTY LICENSE We love community created content, hacks, adventures, monsters, tables etc! The MÖRK BORG CULT is our main program for encouraging that kind of thing. But we also want to make it possible for you to create things for the game without having to wait for our review process, approval and layout/art. We want you to be able to just…

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I’m still not a huge 40K kind of guy. I’m drifting a bit that way, but it’s pretty slow. I think that’s why Deathwatch Overkill appeals to me. It’s a ten year old boxed game at this point. You don’t have to use a tape measure. Line of sight is never an issue and there’s no cover. So far, my inner lightweight gamer is onboard. The minis are pretty sweet too. I have a couple White Dwarf magazines with DWOK content, which also piqued my interest. So I jumped in. I was fortunate to find an unpunched (though there’s nothing to punch, only minis and cards) edition for a reasonable amount of doubloons. White Dwarf ran some expansion content that has an absolutely cracker-jack rundown at the Blasted Horizons blog. Linked on that page is also the full breakdown of the core game. So now I have more minis to…

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My guess is that it’s probably done.  I don’t expect any new heroes, villains, or adventures to come out. As always, I don’t have any insight into GW’s plans.  It’s just my feeling that the game is complete. I think a lot of people were hoping for a “big” game. That’s not to say that we could be surprised by a new big ol’ quest book, or some new cards.  But I don’t think we will. There was a lot of hype at the start.  Plenty of Warhammer Community articles about Darkwater.  But I think the major departure from a winning WHQ system burst a lot of gamer’s bubbles. Warhammer Community started reporting on WHQ: DW in October of 2025 and wrapped up in January 2026. A handful of articles were published in White Dwarf along with some new hero-characters.  But those came out back-to-back-to-back.  No new scenarios, hostiles or…

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If you’re into retro wargaming and 3D printing and you’ve never heard of Doctor-Spork, you’re missing out! He has a really great selection of classic 3D printable terrain designed with FDM printers in mind. There are a number of free items as well, just in case you want to try before you buy. Did I mention buying?  The prices are BEYOND reasonable.  And by that I mean, lower than a reasonable dollar figure.  The most expensive model is well under $10. It’s not all sci-fi/40k stuff either.  There’s plenty of retro-fantasy models available as well.  Not to mention some tanks and other assorted vehicles. If you’re looking for a model that authentically looks as if it was cut and assembled from a 90’s White Dwarf magazine, look no further! Disclaimer – I’m just a fan.  I’m not affiliated with Doctor-Spork in any way.

Warhammer Quest: Lost Relics! This was my first time getting Lost Relics on the table. I found it to be… OK? I played the first five adventures solo over the course of a few days. It didn’t feel nearly as “light” as some of the reviews said. I found myself constantly in the rulebook trying to grapple with surprisingly tricky and interconnected rules. I think a sizable portion of the community saying this game is too easy misses a subtle distinction in the rulebook: You can kill any minion with two attacks. Not any hostile, but any minion. Leaders are not minions and will take numerous attacks to kill. Some critical rules are presented as a textual logic tree with odd line, paragraph, and page breaks. I wish some rules were stated explicitly, rather than through inference: Some things are explicitly said, but easily overlooked or buried: I also have…

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There’s a new little buddy in a gigantic kit. That’s right, the colossal Cogfort comes with a single gargoylian, pictured below (front & back). Am I happy about this? Yes. Should there have been more gargoylians? Also yes. I haven’t seen a picture of the gargoylian painted up but check out some great Cogfort conversions. Also, I’m not an Instagram kind of person, but take a look at this amazing pirate Cogfort by thekrackenshire.

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