Category Archives: Hobbies

I haven’t seen much coverage of this, but I clearly noticed it in White Dwarf magazine. Especially when the robot voice told me that it was a human. Weird. That’s right, White Dwarf magazine no longer has a Editor’s note at the beginning. I’m sure it still has an editor, but it’s fully corporatized. Spikey Bids did cover the shift: https://spikeybits.com/white-dwarf-editor-made-redundant-after-75-issue-run Now I don’t know if White Dwarf has ever pulled the plug on the Editor’s note, but maybe they have. And maybe it’ll come back. Who knows? But losing that human touch is pretty crummy. All to similar to the “only hands” issue on YouTube. Barnes & Noble, the corporate behemoth that killed so many independent booksellers, has found their way back to sanity. They found a CEO that understands that people don’t want corporate compliance. They want local connection. I hope Games Workshop can find that balance too.…

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This is sort of a weird post. I was trying to measure the recess within a GW slotta base. These are the best measurements I could come up with. I was hoping they would be nice round numbers that would correspond to commercially available mini-magnets. It kind of does. These are the most accurate results I could come up with. They may or not be precise or accurate, but it’s the best I could do. 25mm – 2.2mm 28.5mm – 2.2mm 32mm – 2.75mm 40mm – 3mm 50mm – 3mm

Maybe it’s an internet thing, but if a new game comes out, the first question asked is: “How do the expansions look?” There’s so many great games out there that have been retired. That doesn’t mean that you have to stop playing them. Warhammer Quest 1995 hasn’t had new GW published material since 2000. That doesn’t mean you have to stop playing. Barbarian Prince never had an expansion. You can still print-and-play it. Sure, I’ve only tried it once and starved to death before I could successfully roll to exit starting hex, but hey, that’s how those old games did things. Dungeon Dwellers only had… well… seven expansions. That’s quite a bit for a small game from a smallish company. Admirable, really. Way to go guys. Battle Masters didn’t have any meaningful expansions. The only ones that came out were additional units that came in the base game. You don’t…

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I’ve had Space Marines for years. Roughly 40 years. And they’ve never seen the table. Until now! We did our best, made it work, and had a great time. I don’t anticipate being able to keep up with all the rules changes all the time, but I’m doing my best to learn 11th Edition. Deathwing Terminators: Reporting for duty RTB01 Marines: On the Table! Scouts: Ready for action! My friend’s Orks were out for blood!

It appears I was too quick to retire Darkwater. White Dwarf 527 includes new rules, scenarios, and character cards. I haven’t investigated these yet myself, but I will soon. ABNB released a video (with spoilers at the end). So maybe there’s still some legs under this game after all?! Or it just took a while to get a big enough slot open in White Dwarf to squeeze it in.

Pathfinder Quest! Another great session of Pathfinder Quest. We’re up to level 3 now. It’s pretty fun. A good balance of challenge and reward.

1st Edition Space Hulk! It’s been a while since this old dinosaur has seen the table, er, floor. It’s a challenge playing those missions if the dice rolls don’t go your way. I actually didn’t participate in this session, which made me a little sad. Glass half empty. But having my own offspring have the idea to play, then making it happen… glass half full. Glass all the way full! I’m not sure exactly how many scenarios I’ve personally played. Definitely didn’t finish all the core missions. We even have Deathwing (and some sweet Deathwing terminators) but I’m pretty sure we only played that once or twice. Those genestealers are so tough!!

Pathfinder Quest! We kicked the tires on the new Pathfinder Quest. It was pretty darn fun. As usual, we really prefer cooperative games and PFQ ticks a lot of boxes. Maybe all the boxes. We’ll definitely keep this one in rotation.

I’m still not a huge 40K kind of guy. I’m drifting a bit that way, but it’s pretty slow. I think that’s why Deathwatch Overkill appeals to me. It’s a ten year old boxed game at this point. You don’t have to use a tape measure. Line of sight is never an issue and there’s no cover. So far, my inner lightweight gamer is onboard. The minis are pretty sweet too. I have a couple White Dwarf magazines with DWOK content, which also piqued my interest. So I jumped in. I was fortunate to find an unpunched (though there’s nothing to punch, only minis and cards) edition for a reasonable amount of doubloons. White Dwarf ran some expansion content that has an absolutely cracker-jack rundown at the Blasted Horizons blog. Linked on that page is also the full breakdown of the core game. So now I have more minis to…

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I’m happy to say that I’ve found some time to get paint on minis! I especially like the pestigors. They’re very fun. Even the pox-wretches were fairly fun (for being chaff models). More than half way though the box set. In numbers anyway. I’m on to character models and unique hostiles. Edmark Valorant is also done but his base needs a little bit more work. Drolf Ironhead is nearly done as well. Just needs some highlights, touching up, and his base. Speaking of unique. That’s one of the things this set has going for it. Each model is (mostly) unique. Except for the mire kelpies. They’re doubled up. No biggie. Looking at these pictures, I see some things that I missed/could change. Meh, not just yet. I’m going to keep forging ahead. Don’t let perfect get in the way of done.

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