Monthly Archives: April 2025

These aren’t actually familiars in base Cursed City, but they’re similar… Update! They ARE called familiars in the Nightwars book. When do the diregoyle, gnawbone stray cats, and gravestones appear? Spoilers below!!!! Diregoyles This little fella only pops up in one crisis… Day-time Hunt Crisis – Page 26: Crisis 6 – Thieving Diregoyle They swipe a piece of treasure, or similarly valuable item from the active hero. Gnawbone Strays Only come out at night to cause mischief… Night-time Hunt Crisis – Page 29: Crisis 16 – Unruly Row Night-time Scavenge Crisis – Page 33: Crisis 50 – Yowling Horror Gravestones These are mostly seen as an effect of the Deadwalker Zombie behavior table. On an unlucky behavior roll: Gravecall: The leader must place one available gravestone model in an empty space adjacent to a hero on the battlefield. If there are no available gravestone models, or there are no empty…

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On this day, 30 years ago, Warhammer Quest held its launch party. Merry Quest day! May you keep the spirit of Warhammer Quest all year long. And here’s to hoping Games Workshop does something fun and interesting with WHQ, we’re overdue!

The age old question: why are there so many fully stocked treasure chests in the labyrinthine corridors? What is it about a romanticized semi-medieval setting that fires up the imagination? There have been plenty of medieval revivals over the years. The Wikipedia page on Medievalism is quite interesting. It ranges from what is now classic literature, to Danny Kaye in The Court Jester, to contemporary Renaissance Fairs and Larping. I think it’s because the fear of darkness, the unknown of rounding corners, mysticism of magic, and a general love of swords. Lots of kids go through a fear of the dark, it’s primal. We can’t see in the dark. There’s monsters there! We can’t see around corners either. There could be treasure! Also, there’s monsters there! Magic, fairies, wizards, and enchanted objects. That stuff goes back a loooooong ways. Just check out the Clan MacLeod fairy flag. Swords. So much of…

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Back in November I revamped my hobby priorities. No more hoarding unassembled models… So now, six months later, I have a bunch of assembled, unpainted models. Which, I actually feel better about that a bunch of stuff still in the box. I can touch and see them, even throw them into a game if I want (sure, that doesn’t happen much, unpainted minis! Eww!). Since I just finished painting everything (except for a few expansion stragglers) for Warhammer Quest: Silver Tower, I don’t have any really pressing hobby demands. So here’s my updated, current priority list: Games workshop display pieces I have a number of nice GW minis that aren’t necessarily ones I’d use in a game. They are however, very cool, in my opinion. These are the minis I’d be sad if I never painted, even if they’re not particularly “useful”. Gotrek, Felix, Grombrindal, and Jakkob Bugmansson XI. Double…

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I think it’s universally agreed that the most magical part of Warhammer Quest 1995 is the Roleplay Book. That’s what I’d really like to see in the next iteration of Warhammer Quest. Since the ’95 version, the game has shrunk. Monster, treasure, actions, and adventure types have been reduced. And that’s OK for the most part. But eventually the beauty of running a GM-less game that nearly rivals a full roleplaying experience has slipped away. I’d really like to see a Roleplay-like book make a comeback. The Soulbound Ulfenkarn source book is somewhat along those lines. It provides a lot of flavor and adventure prompts. I’ve flipped through my copy, it’s very cool. Game Master (GM) needed though. One of the best parts about Warhammer Quest 1995 is that everyone can be a hero, no GM required. And, I’d say that we’re due a new installment: We’re currently in the…

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Well, most people. Most people don’t enjoy April Fool’s Day. But I think this one is pretty decent. Happy April everyone!

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