Cursed city terrain
As a follow up to my Blackstone Fortress terrain post, I’m sharing the atmospheric terrain that I sometimes use in Cursed City. Unlike Blackstone Fortress, Cursed City doesn’t use terrain within the game. I’m fine with that, the boards look great. Also, what kind of ranged attack would rats, bats, and zombies have? Cursed City is a sword-forward game. I’ve seen some people completely wall-in their boards. For some reason that doesn’t appeal to me. I have other fully walled games, but I like the unclutteredness of the CC board. So I use a few printed files scattered around just for fun. Mainly tombstones. https://www.myminifactory.com/object/3d-print-halloween-diorama-pumpkin-head-and-more-for-28-mm-32-mm-miniatures-192316 (crypt-flat.stl) https://www.myminifactory.com/object/3d-print-modular-cemetery-set-214060 https://www.myminifactory.com/object/3d-print-gothic-ruin-185114 https://cults3d.com/en/3d-model/game/cursed-city-style-pillar https://www.thingiverse.com/thing:3706098 https://cults3d.com/en/3d-model/architecture/headstones-for-tabletop-gaming Honorable Mention Halloween base: https://www.myminifactory.com/object/3d-print-halloween-base-188781
Warhammer Quest at 30
It’s finally happened. 2025 is the 30th anniversary of the original Warhammer Quest. WHQ ’95 has had a pretty remarkable run. Other games from that era are still going strong as well. Necromunda and Mordheim come to mind. WHQ had a gangbuster year in 1995, but that was it. Two big box expansions, nine boxed hero expansions, three treasure card packs, roughly forty White Dwarf and Citadel Journal articles, and three Deathblow magazines (that largely reprised White Dwarf and Citadel Journal articles). But that was it. 1996 saw no additional content and game support burned out. All-in-all, pretty well supported, but ending all too soon. Talk about coming in with a bang! And also ending with that same exact bang. As I’ve said before, I wish I bought a copy back then. But I was exiting the hobby and it was substantially more expensive than any of its already pricey…
Da Red Gobbo
Not only did I print the cards for A Most Un-Silent Night, we got it on the table! Right at the end of the holiday season! There may have been some rule bending (breaking) to get us across the silly finish line. Not much paint on these minis, but we got a game in. I even whipped up some Gnawty Snufflers to have in the game. Pretty fun and even a bit stressful! Those reinforcements keep pouring in. Relentless! Here was my first look at it, last year: https://cutandassemble.com/a-most-un-silent-night
Radukar!
We did it! We beat Radukar! It took us years, but we did it! Spoiler alert below… Spoiler alert!! Don’t read unless you’ve completed the core game. There was definitely a difficulty curve to the game. The middle was where it was the hardest. We breezed through the Ven Alten triplets, and Radukar didn’t put up too much of a fight either. The final three vampires charged us on turn 1, and we chopped them all down. Second and third turns we got into positions, there were no reinforcements. Fourth turn we start shattering philactries. Radukar is now on the board. We smash 3 philactries, and attack Radukar, he’s down to one wound remaining. Radukar activates and attacks two heroes, stunning them. Jelsen is last. He rushes into the Nightguard room, smashes the philactry, runs out, shoots at Radukar and misses… With the final destiny die, he takes carefully aim…