Monthly Archives: August 2025

This is an early concept for a “Little Book of Dungeon Deaths”.

Not a ton of hobbying going on this summer, but I put a couple of models together:

There are some things that come up frequently when people start playing Warhammer Quest, here are a few. I really recommend checking out an FAQ from way back in 1995, available on the Internet Archive. One of the real quirks of the game is how rooms and monsters are revealed First, at the very end of a hero phase, with a hero adjacent to a closed doorway, the hero can choose to “explore” the doorway, revealing the the next Dungeon card. That could be anything, room, passageway, etc. Nothing else happens. It’s akin to looking through the keyhole into the next room. You can’t see much, but you can see some. Now, at the start of the next hero phase, a character can move into that room, but it will be completely empty! Weird, right? Especially if you’re coming from Heroquest. In Heroquest, you open a door and find it…

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You don’t even have to be good. Apply a zenithal prime and a translucent base color, now you’re in business! When you pick up that mini to paint, now you’re not starting at zero. You’ve already knocked out a good chunk. You’ve enabled yourself. A barrier is gone, it’s easier to start painting. Things you’ll need The Badger 105 Patriot that I use puts out a lot of paint, maybe too much really. But I wanted something that I can use on terrain as well as minis. Here’s a few examples of minis that have been run through the spray booth. I really find it mentally heartening to pick up a mini to paint that’s already 20% done.

Warhammer Quest: The Adventure Card Game It’s a ten year old game that only had two official player expansions. It’s kind of a hairball to learn but we’re getting the hang of it. The biggest things to remember are that:

Advanced Heroquest – The Maze As brutal as ever. Barbarian died twice, wizard died once before we ran away!

Depending on your perspective, we’re either spoiled, or deprived. I know I’ve written about this before, but here we are again. This is more of a comparison to the release of other GW dungeon crawls. We’ve been spoiled for past ten years. GW released five major dungeon crawls in that time. Though… we had all those games in the first seven years, and none since. The Timeline Note: I’m starting with Heroquest and I’m not counting Space Hulk since there isn’t a roleplay aspect to it. Nor am I counting video games or Warhammer Fantasy Roleplay, since I don’t play either. So there! I’m also not counting Warhammer Quest: Lost Relics because it’s not a big box release. I’m counting the card game since it effectively relaunched the WHQ franchise. We’re approaching the time gap between Advanced Heroquest and Warhammer Quest. We’ve already blown past Blackstone Fortress to Cursed City.…

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