Why I think Warhammer Quest (1995) is one of the best games ever made
So much. The traveling, the settlement adventures, the heroes, the skills, the leveling up. There’s just so much! But I think the ability to have a Game Master-less experience that rivals a true RPG is what makes WHQ really shine. Warhammer Quest was intimidating Maps don’t have to be pre-generated to be interesting. Set up the boss fight somewhere near the end and you’re all set. It’s an added bonus that the objective room might not necessarily be the last card in the deck. It keeps you guessing, especially when you have multiple T-junctions. I think WHQ really holds up because the game can be what you want it to be: Plus, the system is big enough that you can play as big or small a game as you want, and you’re still playing WHQ. As much as it pains me to say it; my first love (HeroQuest) doesn’t have…
My Favorite Minis
All miniatures are pretty great, but some are greater than others. I really can’t start talking about my favorite minis without starting where it all began… Britains The classic toy soldiers are absolutely where my love for these little people started. A local specialty toy retailer stocked Britains and my brother and I spent lifetimes drooling over the catalogs and peering through the display cabinet glass. Debating about which figure to get. Cowboys? Soldiers? Knights? Space aliens???? Sadly, Britains have been gone for a while. But I still have most if not all of them. I’m pretty sure some mounted knights were lost to the ravages of childhood play. As much as that pains me a bit, that’s what they were designed to do. To be loved and potentially lost. These were the days that I pined for “Indian in the Cupboard” to be a true story. Playmobil The next…
Warhammer 40,000
A few weeks ago I wrote about something strange happening (being interested in perhaps playing Warhammer Fantasy Battle). It happened again. One of my offspring has developed a real and growing interest in acquiring and playing a 40k army. I have not discouraged this. It’s made me reconsider all the 40k minis I’ve had since my own childhood. So I fired up a list at https://www.newrecruit.eu Turns out I have a roughly 1,000 point Space Marine army. Painted. 😳 Including unpainted minis, it’s approximately 1,800+ points counting everything that forms up into a proper unit. That’s just the ‘Marines. I was really surprised. Shocked even that I’m sitting on a whole army. Though I have ABSOLUTELY no idea how these forces would turn out in a game. I’ve never read the Quick Start Guide, much less the full rules, despite being an original paperback Rogue Trader co-owner. I was always…
What’s on the Table?!
Cursed City: Halgrim Decapitation! We (I) did make one, kinda big mistake. I constantly forget to buff the Ulfenwatch attack while Halgrim was on the board. Woops We’re here for fun, not to be bothered by silly rules that might make us lose!
Sci-fi or Fantasy – Follow-up
GW continues to blur the lines between far-future and fantastical-past. I recently wrote about how Games Workshop mixes technology and mysticism liberally in both their fantasy and science-fiction settings. They’re at it again with their AdeptiCon announcements. Question: What GW setting features footsoldiers with machine guns and flamethrowers? If you said Warhammer 40k, you’re right! If you said Age of Sigmar, you’re also right! For more machine guns, also see the Cogfort. This ridiculous monstrosity is actually kind of awesome. I expect this to become one of those legendary sets that people will still talk about for years to come. But, it’s bristelling with machine guns (and flamethrowers) too. Which is cool I suppose, but kinda blows up the fantasy illusion in my head. Am I being a curmudgeon here, or is this genre-bending fusion just what these games need? Why is it that I find the anacronistic Wizard with…




