Darkwater in White Dwarf 519 & 520
Celebrate the New Year with new Darkwater content coming out in White Dwarf. 2025 was a slow year in Warhammer Quest news. That is until there was a deluge of coverage about Darkwater. There’s been more than I can/have posted about: Previews of heroes, monsters, community painted heroes, community painted villains, and more. We’re now getting some features in print. The December White Dwarf is already out and has a Designer’s Commentary. January has actual new game content; Flesh-Eater Courts in Darkwater. I’m curious how the ghouls look. It’s interesting that they were featured in Cursed City and now Darkwater. December 2025 – White Dwarf – 519 January 2026 – White Dwarf – 520
What’s on the Table?!
Warhammer Quest: Darkwater The green and pustulant waters of… Darkwater flooded the game table last night. We played our first game of WHQDW! It was fun. I’m pretty sure we did most things right. We’ll see how it goes. My first impression is that hostiles get a LOT of activations. In the initial “training” scenario, 3 Mire Kelpies activate (and respawn) after each hero has a go. That keeps you pretty busy. We’ll be up to our ears in it when we graduate to multiple hostile types on the board. Hopefully they don’t all keep respawing too. We were able to complete the mission and escape on time without too much trouble. The board-book worked fine. It was kind of nice actually. We were pleasently surprised with the reasonable amount of time it too to set up and play. WHQ games are fun, but they can take FOREVER to complete.…

