Tag Archives: CursedCity

For being integral starting equipment for a major character, little information is provided about Qulathis’s oaken arrows. These three little tokens are powerful totems. So what are these arrows? Why does Qulathis have them? And why are they special? It’s easy to miss the only mention of them in the rulebook. At the very bottom corner of page 16, in Step 3 of Getting Ready to Play: “If a player picks Qulathis the Exile, that player also takes the three oaken arrow counters.” There are only a couple other mentions of them in the books. The first is on Quest Book page 16. The Quest Book shares some juicy info about how Qulathis stole “an arm-thick splinter of the Oak of Ages Past… and split it into magical arrows”, thus becoming Qulathis the Exile. Then, on page 27; how to keep track of them in a Decapitation Journey: Not pictured…

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As a follow up to my Blackstone Fortress terrain post, I’m sharing the atmospheric terrain that I sometimes use in Cursed City. Unlike Blackstone Fortress, Cursed City doesn’t use terrain within the game. I’m fine with that, the boards look great. Also, what kind of ranged attack would rats, bats, and zombies have? Cursed City is a sword-forward game. I’ve seen some people completely wall-in their boards. For some reason that doesn’t appeal to me. I have other fully walled games, but I like the unclutteredness of the CC board. So I use a few printed files scattered around just for fun. Mainly tombstones. https://www.myminifactory.com/object/3d-print-halloween-diorama-pumpkin-head-and-more-for-28-mm-32-mm-miniatures-192316 (crypt-flat.stl) https://www.myminifactory.com/object/3d-print-modular-cemetery-set-214060 https://www.myminifactory.com/object/3d-print-gothic-ruin-185114 https://cults3d.com/en/3d-model/game/cursed-city-style-pillar https://www.thingiverse.com/thing:3706098 https://cults3d.com/en/3d-model/architecture/headstones-for-tabletop-gaming Honorable Mention Halloween base: https://www.myminifactory.com/object/3d-print-halloween-base-188781

Not only did I print the cards for A Most Un-Silent Night, we got it on the table! Right at the end of the holiday season! There may have been some rule bending (breaking) to get us across the silly finish line. Not much paint on these minis, but we got a game in. I even whipped up some Gnawty Snufflers to have in the game. Pretty fun and even a bit stressful! Those reinforcements keep pouring in. Relentless! Here was my first look at it, last year: https://cutandassemble.com/a-most-un-silent-night

We did it! We beat Radukar! It took us years, but we did it! Spoiler alert below…  Spoiler alert!! Don’t read unless you’ve completed the core game. There was definitely a difficulty curve to the game. The middle was where it was the hardest. We breezed through the Ven Alten triplets, and Radukar didn’t put up too much of a fight either. The final three vampires charged us on turn 1, and we chopped them all down. Second and third turns we got into positions, there were no reinforcements. Fourth turn we start shattering philactries.  Radukar is now on the board. We smash 3 philactries, and attack Radukar, he’s down to one wound remaining.  Radukar activates and attacks two heroes, stunning them. Jelsen is last. He rushes into the Nightguard room, smashes the philactry, runs out, shoots at Radukar and misses… With the final destiny die, he takes carefully aim…

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Recently I completed the core Cursed City game. My group never made use of the Carried Item slot on the character card. It was a mystery the whole time. Spoilers below! After finishing the game, I read every Crisis in the Quest Book. Read no further if you wish to avoid crisis spoilers. We wondered what we were missing. Turns out, not too much in terms of game effect. I wish there were more of these/or that the odds were better of hitting them. It’s a fun and mysterious gimmick that we would have enjoyed. The odds of hitting the first part of these little side quests aren’t super great. We never hit one. Then, you’d have to have a hero carrying the item on the board, which isn’t guaranteed, there are eight heroes in the box + all the expansion characters now. THEN you have to get a lucky…

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I’m trying out a new hobby priority: No More Unassembled Models! My M.O. has been: I’m thinking about cutting out a lot of middle and get models ready to paint or play more quickly. I’m not sure how much value there is for me to have unassembled models that I can’t do anything with except hoard like dragon treasure. In fact, maybe that’s what I’ll call pre-usable models. Dragon Treasure. A dragon can’t spend gold, drink out of jeweled goblets, or wear filigreed armor. And I can’t play a game with models on sprue, or unbased lead. So I kicked it off without really thinking about it this past October. I had two spooky unassembled Blitz Bowl teams that, checks-watch, I’ve had for years! Time is literally flying. I asked myself: do I assemble both now or save one for next year? In my generally morbid mindset, I replied: What…

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Did you know that some tiles in Cursed City have names? There isn’t a ton of information in the early White Dwarf magazines, but that’s one interesting piece from White Dwarf 467. That’s right! Even though the tiles don’t have any identifying markings on them, some have names. In a way, it’s nice to not have markings on the tiles, which could potentially mar the game experience. But on the other hand, sometimes it’s tough to track down the right tile to make a map. My tip is to sort tiles by shape type. Also, it’s easy to imagine the design team having names for files/tile while working on them. They just weren’t communicated in the box. Regardless! The art is great! It’s brooding, dark, and mysterious. Just the way I like it! Games Workshop gives us the following named tiles: The pages as they appear in White Dwarf 467…

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As serious games go, Warhammer Quest: Cursed City isn’t that complicated. But to non-gamer-types (like me), it’s tricky to remember to do everything. Not to mention doing it in the right order! I’ll update this page as the steps are refined. Also, these steps are Rules-As-Written, feel free to house-rule as you like. Here’s my attempt to memorialize the WQCCOoO: Hostiles Then after all this is over, roll the quest die on the Event table, and apply effects. Let me know if I’m missing anything or am out of order.

Callis & Toll have rules up on Warhammer Community. Though I’ve never read any of the books, they look like a fun group of adventurers. They’re ideally suited to go up against the ghouls in White Dwarf 498-499. We now have a ton of heroes with Cursed City rules. It’d be great to have some more rules/adventures with other factions. Skaven maybe? How about orks? Dark Elves are always nasty. Here’s the video from Always Board Never Boring. Individual Character Rundown Armand Callis (Stalwart, Human, Order of Azyr, Saviour of Cinderfall) No surprises here. Callis wages absolute destruction. Hanniver Toll (Executioner, Human, Order of Azyr, Saviour of Cinderfall) Deadly, but less tough. Witch Hunters are cool. Lyssa Revenya (Blade, Human, Soldier, Saviour of Cinderfall) Very fun to play. We house-ruled the grapple to allow her to zip to visible locations, rather than limit it to the current board. Mistress Verentia,…

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These characters are a fun refresh for Cursed City. They come from three different sets: Freeguild Marshal and Relic Envoy, Alchemite Warforger, and Freeguild Command Corps. In addition to the 3 things below, I find the subtitles on the cards interesting. The original heroes in the box also include vocations (Soldier, Priest, Death Scholar, etc.), and we get a few new ones on these cards. There is no current game mechanic (that I know of) that relies on you being a Whisperblade vs a War Surgeon. Is that trait intended to be a portion of some larger/additional aspect of gameplay? I feel like GW could release a book (similar to WHQ 1995 Role Play) that could VASTLY expand roleplay, no additional components necessary, it’s a great box. Now, there’s nothing to stop us from doing that ourselves, but (zombie voice:) we must obey the marketing! And GW generally does a…

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