Warhammer Quest: The Adventure Card Game Expansions
The Warhammer Quest Adventure Card Game came out in 2015. Ending a 20 year drought in WHQ games, and a 15 year stretch with no WHQ content at all. A fun, but perplexing game with not one, but two scattershot rulebooks. It was a hairball for us to learn. We finished the in-box campaign, and only slightly bent the rules – allocating mandatory wounds (nemesis effects, etc) to characters strategically rather than evenly. We didn’t shirk any wounds, we just gave them to heroes that could survive it. There are only two small “official” expansions. Which is a shame because this is the most easily expanded WHQ game of the lot. All you need is a handful of cards and you’re rolling. Rolling in an unending spiral of undefendable and ever accelerating accumulation of wounds. But in a mostly fun way. There are plenty of fan expansions though, just search…
Series: Modern Warhammer Quest Expansions
I’m starting a series of posts about all the expansion content for modern Warhammer Quest games. They will appear weekly, in chronological order, starting with the 2015 launch of Warhammer Quest: The Adventure Card Game. Some games are well documented online, others… not so much… I’m looking at you Silver Tower and Shadows Over Hammerhal. But in fairness, those two games came out with an overlapping timeline and when White Dwarf magazine abandoned issue numbers and was only identified by month/year. And, for added confusion, for a time there were weekly editions! A retrospective will conclude the series. Onward!
I put a couple of models together
Not a ton of hobbying going on this summer, but I put a couple of models together:
Common Warhammer Quest (1995) Rules Questions
There are some things that come up frequently when people start playing Warhammer Quest, here are a few. I really recommend checking out an FAQ from way back in 1995, available on the Internet Archive. One of the real quirks of the game is how rooms and monsters are revealed First, at the very end of a hero phase, with a hero adjacent to a closed doorway, the hero can choose to “explore” the doorway, revealing the the next Dungeon card. That could be anything, room, passageway, etc. Nothing else happens. It’s akin to looking through the keyhole into the next room. You can’t see much, but you can see some. Now, at the start of the next hero phase, a character can move into that room, but it will be completely empty! Weird, right? Especially if you’re coming from Heroquest. In Heroquest, you open a door and find it…
What’s on the Table?!
Warhammer Quest: The Adventure Card Game It’s a ten year old game that only had two official player expansions. It’s kind of a hairball to learn but we’re getting the hang of it. The biggest things to remember are that:
It’s been too long!
Depending on your perspective, we’re either spoiled, or deprived. I know I’ve written about this before, but here we are again. This is more of a comparison to the release of other GW dungeon crawls. We’ve been spoiled for past ten years. GW released five major dungeon crawls in that time. Though… we had all those games in the first seven years, and none since. The Timeline Note: I’m starting with Heroquest and I’m not counting Space Hulk since there isn’t a roleplay aspect to it. Nor am I counting video games or Warhammer Fantasy Roleplay, since I don’t play either. So there! I’m also not counting Warhammer Quest: Lost Relics because it’s not a big box release. I’m counting the card game since it effectively relaunched the WHQ franchise. We’re approaching the time gap between Advanced Heroquest and Warhammer Quest. We’ve already blown past Blackstone Fortress to Cursed City.…
How many 30 year old games still make headlines?
Warhammer Quest 1995: still the champ I started writing this post back in 2024 when I found this article on BoLS: https://www.belloflostsouls.net/2024/01/the-original-1995-warhammer-quest-still-holds-up-great-today.html But then, GW remembered the 30th anniversary and landed WHQ on Warhammer TV. They made a pretty solid post on Warhammer Community: https://www.warhammer-community.com/en-gb/articles/hjx3bwqb/celebrate-the-30th-anniversary-of-warhammer-quest-on-warhammer-tv/ It’s great to see WHQ getting some attention all these years later. What I think is great about WHQ95 (besides EVERYTHING) is that it’s just complex enough. It’s just crunchy enough. It’s roleplay-y enough. It’s a fun game that doesn’t go too overboard in any one direction. You’re not drowning in deck-building with dozens of cards. You’re not forgetting overly-complex multi-phase gameplay mechanics. There’s pretty much one way to win; you have to go through those rooms and I hope you roll well! I think some other classic games have more active communities, but WHQ is still thriving. Mordheim, Necromunda, and Man O’ War (just…
Gargoylian Follow-Up
A few weeks ago I wrote about the Gargoylian in Cursed City. Since then, I’m still thinking about gargoylians. Specifically, do I need to acquire more gargoylian models? The first step is, what sets come with these adorably blood-thirsty magical creatures? Quick note: The Cities of Sigmar Army box and Spearhead box both recycle the Cavaliers, so there are no unique gargoylians to be had there. I’ve identified five sets that come with gargoylians, with eleven total models: Freeguild Cavaliers Now, most people will tell you that this set comes with one gargoylian. I believe it comes with two. Look at that weird bird thing! Have you ever seen a bird with a chin?! GARGOYLIAN! Tahlia Vedra Lioness-of-the Parch This is a big hero model but Warhammer.com pictures don’t have a good shot of the gargoylian, so here’s a painted up version over at CAM2D at Tumblr. Freeguild Command Corps…
What’s on the Table?!
Welcome to a new segment called: What’s on the Table?! Tonight’s edition is Warhammer Quest 1995!
Happy Warhammer Quest Day!
On this day, 30 years ago, Warhammer Quest held its launch party. Merry Quest day! May you keep the spirit of Warhammer Quest all year long. And here’s to hoping Games Workshop does something fun and interesting with WHQ, we’re overdue!









