Tag Archives: Warhammer Quest

I hope all is well with Rusty, but a lot has happened since May 2020. https://rusty-warriors.blogspot.com

I’m up on most Games Workshop roleplay news, but I missed this one. GW announced on Warhammer Community the “imminent release” of Warhammer The Old World Roleplaying Game. Here’s a big write up from warhammer.com: https://www.wargamer.com/warhammer-the-old-world-rpg/exclusive Now what does this mean for a potentially new Warhammer Quest game? Who knows!?! Warhammer Quest and Warhammer Fantasy Roleplaying Game existed in parallel for one glorious year; 1995 (and I suppose lots of other years with Sliver Tower, Shadows Over Hammerhal, Blackstone Fortress, and Cursed City). But I’d say that sadly, this probably decreases the odds of a new Old World TTRPG. Cursed City is still an active, and if a 30th anniversary ’95 came out, it would complete directly with Cursed City, Soulbound, and the newly announced Cubicle 7 game.

There’s no shortage of gaming content on YouTube. Here are some of my favorites: https://www.youtube.com/@52Miniatures https://www.youtube.com/@RandomMakingEncounters https://www.youtube.com/@magicdicemanufacturing https://www.youtube.com/@MattsHobbyHour https://www.youtube.com/@hammerthebacklog https://www.youtube.com/@AlwaysBoardNeverBoring https://www.youtube.com/@TheBattlinBarrowGaming https://youtube.com/@thedungeondive

What I really mean is, will there be a new Old World Warhammer Quest? I hope so.  But I suppose it depends on how well the Old Word does in general. Table Top Roleplaying Games (TTRPG) are really the sweet spot for me. A pure roleplaying game is too much.  A GM is needed, few if any miniatures are used, and the playing surface is normally in the player’s minds rather than the table. I really like the minis. I like seeing the valiant hero engaged on a board or 3D terrain. My self-diagnosis is that growing up with HeroQuest locked my brain into the positiveness of board squares. I really like squares/hexs. There’s no tape measure necessary.  Line of sight angles are obvious (normally). I’m sure full-on roleplaying games appeal to a lot of people, it’s just not what I prefer.  Warhammer Fantasy Roleplay was first published way back…

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It’s finally happened.  2025 is the 30th anniversary of the original Warhammer Quest. WHQ ’95 has had a pretty remarkable run. Other games from that era are still going strong as well.  Necromunda and Mordheim come to mind. WHQ had a gangbuster year in 1995, but that was it. Two big box expansions, nine boxed hero expansions, three treasure card packs, roughly forty White Dwarf and Citadel Journal articles, and three Deathblow magazines (that largely reprised White Dwarf and Citadel Journal articles). But that was it.  1996 saw no additional content and game support burned out. All-in-all, pretty well supported, but ending all too soon. Talk about coming in with a bang! And also ending with that same exact bang. As I’ve said before, I wish I bought a copy back then. But I was exiting the hobby and it was substantially more expensive than any of its already pricey…

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This is what I’ve been busy working on this week. I’ve been getting ready to play Castle of Darkness! Sure, sure. Radukar the Beast is for Cursed City Nightwars. But he’s a big vampire, so he counts. I’ve been working on him on the side so he’ll be a surprise when the big reveal happens. I’ve been trying to avoid too, too many spoilers myself, but I know he exists, so I can’t unlearn that fact. Plus, now he’s painted and completes the entire lineup for Nightwars. I’ll post all the minis here sometime. The Dire Wolf proxies, also below, go with Nemesis, but I was on a roll and knocked out 10 more minis from the backlog. Pictures are links to store or 3D source for the models. Note: the big wolf (lower, center) is this one.

With the leaves falling and a chill in the air, there’s no better time to turn to THE CASTLE OF DARKNESS!!!!!!! If you’re not familiar with Littlemonk and his Warhammer Quest 1995 expansions, join his runboard and take a look. They’re pretty impressive. I do wish that he’d credit artists though. This is a fun group of adventures featuring Universal Studios themed monsters. Yes, normal WHQ has mummies and vampires, but Littlemonk has provided rules for three tiers of wolfmen and Frankenstein’s monster. I’m really hoping to get this on the table before October is through. Here’s a list of suitable miniatures (all free)

Callis & Toll have rules up on Warhammer Community. Though I’ve never read any of the books, they look like a fun group of adventurers. They’re ideally suited to go up against the ghouls in White Dwarf 498-499. We now have a ton of heroes with Cursed City rules. It’d be great to have some more rules/adventures with other factions. Skaven maybe? How about orks? Dark Elves are always nasty. Here’s the video from Always Board Never Boring. Individual Character Rundown Armand Callis (Stalwart, Human, Order of Azyr, Saviour of Cinderfall) No surprises here. Callis wages absolute destruction. Hanniver Toll (Executioner, Human, Order of Azyr, Saviour of Cinderfall) Deadly, but less tough. Witch Hunters are cool. Lyssa Revenya (Blade, Human, Soldier, Saviour of Cinderfall) Very fun to play. We house-ruled the grapple to allow her to zip to visible locations, rather than limit it to the current board. Mistress Verentia,…

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These characters are a fun refresh for Cursed City. They come from three different sets: Freeguild Marshal and Relic Envoy, Alchemite Warforger, and Freeguild Command Corps. In addition to the 3 things below, I find the subtitles on the cards interesting. The original heroes in the box also include vocations (Soldier, Priest, Death Scholar, etc.), and we get a few new ones on these cards. There is no current game mechanic (that I know of) that relies on you being a Whisperblade vs a War Surgeon. Is that trait intended to be a portion of some larger/additional aspect of gameplay? I feel like GW could release a book (similar to WHQ 1995 Role Play) that could VASTLY expand roleplay, no additional components necessary, it’s a great box. Now, there’s nothing to stop us from doing that ourselves, but (zombie voice:) we must obey the marketing! And GW generally does a…

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Got these guys for Christmas last year. Always good to finish a fun project.

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