Tag Archives: Warhammer Quest

Pretty much all reviewers left out the Trait cards. I don’t completely blame them; out of the 100+ cards, only eight are Trait cards. Some reviewers mentioned that they didn’t care for the leveling-up system but no one ran an on-camera adventure using anything other than level zero heroes. Is the leveling up as momentous as Warhammer Quest 1995? No. Does leveling up unlock new and nastier monsters (other than boss fights)? No. Can leveling up change the development path your character takes? No. Will new levels unlock fun and exciting equipment? No. Wait, I’m not selling this very well. What I mean to say is that even though leveling up in Cursed City isn’t monumental, Trait cards add a lot to the game. Most characters have two or three actions they can take every turn. Adding Traits greatly expands the thoughtfulness needed every activation. It’s fun imagining your characters…

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Attention everyone! Stop what you’re doing and read the eratta from Games Workshop, fixing the errors with The Madness of Baron Veingulper. Huge thanks to Nicholas Linindoll in the Cursed City Facebook group for pushing GW to move on the fix. It’s nice when non-free expansion material is playable. I’m equal parts glad and surprised this was released. GW addressed the mistakes and omittions necessary to be Rules-As-Written slaughtered by an avalanche of bloodthirsty cannibals. Doorway rules are included, map corrections, as well as the card for Crypt Haunter Courtiers! They will beat your heroes to death, no joke.

Some speculative clarification on the big ghouls. It looks like you need these models to play: 2 Crypt Flayer, 1 Crypt Infernal Courtier 2 Crypt Horrors, 1 Crypt Haunter Courtier So in “Our Enemies Sally Forth”, use 2 Crypt Horrors, 1 Crypt Haunter Courtier This is an improvement, because that scenario had called for 3 Crypt Haunter Courtiers, which pushed the big ghoul model count over 6, which would have meant another kit was necessary to build everything necessary. However, we still need the card for the Crypt Haunter Courtier. The good news is that my 3D proxies are ready to go! However, if I knew I only needed two Crypt Horrors, I wouldn’t have printed three. I would have fired off a Crypt Haunter Courtier that I mocked up. I may still print it, or I’ll just paint one of the Crypt Horrors white and red to differentiate it…

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Check out these awesome print-and-play boards from Sebastian Stuart over at Eastern Empire: There’s a ton of variety and they’re BEAUTIFUL!!! They are formatted for Euro size paper or large format printers, so you might have to do a little reformatting yourself. I printed a bunch and they look great! I’ll get them mounted up soon. I’m looking forward to some new adventures with these boards!

My page about DIY Warhammer Quest is now live. It’s not so much about the set I made, but a consolidation of resources to Print and Play WHQ at home. I have to admit, I’m a bit conflicted about posting this stuff. I don’t own the rights to any of it and almost none of it I actually created myself. But I put a TON of hours into the files making all the print layouts work. I’m especially proud of all the hounding I put into the character expansion booklets. But at the same time, GW doesn’t even make games like this any more, much less this actual one. It’s nearly 30 years old! The only people making money off this game are eBay sellers. Oh, to have more than a handful of original pieces! So check it out, it’s right here:

2D and 3D printed DIY Warhammer Quest is on it’s way!

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