Radukar!

Radukar!

We did it! We beat Radukar! It took us years, but we did it! Spoiler alert below… 

Spoiler alert!! Don’t read unless you’ve completed the core game.

There was definitely a difficulty curve to the game. The middle was where it was the hardest. We breezed through the Ven Alten triplets, and Radukar didn’t put up too much of a fight either.

The final three vampires charged us on turn 1, and we chopped them all down. Second and third turns we got into positions, there were no reinforcements.

Fourth turn we start shattering philactries. 

Radukar is now on the board.

We smash 3 philactries, and attack Radukar, he’s down to one wound remaining. 

Radukar activates and attacks two heroes, stunning them.

Jelsen is last. He rushes into the Nightguard room, smashes the philactry, runs out, shoots at Radukar and misses…

With the final destiny die, he takes carefully aim with Judgment and shoots Radukar, ending his reign of terror!(?). The firewood stakes come up with a critical success (just for fun) after comically failing throughout the entire adventure. 

That’s it! We did it! 

It felt great, but it was slightly anticlimactic due to how well our plan worked. 

It’s funny that rules as written, the Nightguard never activated because we were never visible at the start of their activation.

We had a ton of inspiration points, and made mincemeat of the vampires. Though, if Radukar activated again, it would have looked a lot different.

On to Nightwars! I revealed all of the Nightwars minis I painted in secret. Including The Beast! That was fun. 

Time to read the new quest book and see what all these new cards are about. Fun game! 

Leave a Reply

Your email address will not be published. Required fields are marked *