Warhammer Quest: The Adventure Card Game Expansions

Warhammer Quest: The Adventure Card Game Expansions

The Warhammer Quest Adventure Card Game came out in 2015. Ending a 20 year drought in WHQ games, and a 15 year stretch with no WHQ content at all.

A fun, but perplexing game with not one, but two scattershot rulebooks. It was a hairball for us to learn. We finished the in-box campaign, and only slightly bent the rules – allocating mandatory wounds (nemesis effects, etc) to characters strategically rather than evenly. We didn’t shirk any wounds, we just gave them to heroes that could survive it.

There are only two small “official” expansions. Which is a shame because this is the most easily expanded WHQ game of the lot. All you need is a handful of cards and you’re rolling. Rolling in an unending spiral of undefendable and ever accelerating accumulation of wounds. But in a mostly fun way.

There are plenty of fan expansions though, just search around: https://boardgamegeek.com/thread/3339917/fan-made-quests-that-use-original-game-material

Characters

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